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on Feb 12th, 2007 15:51:30.
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GP32 News is a News and downloads site for the
GP32, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
Hopefully from today Onwards we will be seperating news feeds on sites where we had them joined together
So from now on the GBA, Gamecube, Nintendo 64 sites will only have that console news on those sites, before now i had it so that GBA news would show up on the DS Site and Gamecube and N64 would Show up on the Wii Site (Also the xbox/xbox360 sites), this confused some but with certain scenes growing so massively it is time for seperation..
All Homebrew/Emulation Coders once we verify them (and i spot them) have the ability to post in all our Console News Forums and the news automatically shows up on not only the site to which that news forum belongs but also on the main DCEmu Portal Site. We always like to have an onsite mirror but gladly welcome the linking to your own site.
DCEmu can be used by coders to become their release centre and with the Homebrew Scene across so many scenes being so massive now you can quickly get noticed by a lot of sites including mainstream networks.
Now with the News forums, normal members cant start topics in them but you can reply to any topic, Normal Members can post as Normal in any Non News forum. I get so many emails asking why he/she cant post in whatever forum.
And heres one for people using private messages to ask Questions, Please Use the forum to which the question would be easiest to get an answer as quick as possible. I get so many and i just ignore all of them (not to mention i have a massive amount of work anyhow). Also the users on DCEmu who use homebrew every day are tons better than me for remembering how to do homebrew on that particular console.
How Can You Help DCEmu
This site like any site is a massive undertaking and we need help on every console scene. No site in any scene is 100% perfect on what they cover and totally up to date. In homebrew methods change all the time and only you the users can help others join in the fun.
We are always in the need of Tutorials and Guides not only for Homebrew but for hacking and Development and even just for gaming on consoles.
Our DCEmu Reviews Website is also in the need of reviews of both Hardware and Games Reviews so please review as much as possible.
Newsposters are always in need especially for WIP and Release News of Emulators, Homebrew etc and across many languages, i am English and to be honest the the translation apps on the net are crap, but the more help we get the better we can become, ive also no doubts that there are releases in places like Japan, China and Korea etc that never reach the likes of DCEmu and others because of language barriers.
Retro Homebrew/Translations News
Another change thats going to happen is that our Console News site will now post as much retro homebrew and Game Translations as possible, bringing much needed coverage to those communities.
The DCEmu Homebrew and Gaming Network
To those of you who are new to the DCEmu Homebrew and Gaming Network our Network Covers all these consoles.
As you can see theres quite a few consoles we cover
But thats not all we cover we also have a range of websites that arent totally Homebrew Related.
DCEmu Interviews - http://interviews.dcemu.co.uk/ - Interviews with Coders from many Homebrew and Emulation Scenes and Home of the DCemu Interview, join in the biggest public interview
DCEmu Guides & Tutorials - http://tutorials.dcemu.co.uk/ - This is the place to submit any and all tutorials and Guides for any scene and they can be homebrew and gaming related. Once we verify them they will show up across our network.
DCEmu Reviews - http://reviews.dcemu.co.uk/ - This is the scenes biggest independant collection of reviews and is the place for both hardware and Software reviews. Get your reviews noticed by submitting them to DCEmu reviews
DCEmu Console History - http://console-history.dcemu.co.uk/ - This is where you can find Dark Watchers Collection of Console History, a great place to catch up on old consoles
PC Gaming & Homebrew - http://pc-gaming.dcemu.co.uk/ - Our PC Gaming site covers PC, EEEPC and PC Homebrew and Emulators.
DCEmu Blog - http://blog.dcemu.co.uk/ - This site covers anything that doesnt fit above and is our rant/current affairs/funny stuff site, all the off topic stuff goes in here.
Harry Potter News - http://harry-potter.dcemu.co.uk/ - Hey im an Harry Potter book/film fan, not homebrew related but we all have our vices :P
Cross & Taylors Chefs - http://personal-chef.dcemu.co.uk/ - This site for all those who wonder is my brothers site who is a top chef, again not homebrew related but he cooks a mean meal :P
DCEmu Developer Sites
These are sites where we have some of the Homebrew scenes best coders release their emulators, games etc to the world:
I think thats all, one last thing is to say thank you from everyone here to all the visitors, guests, coders and staff who make DCEmu what it is today.
A feature i did a few years ago and one im going to repeat now is the DCEmu Interview, a unique idea in which questions are asked by me to the Whole DCEmu Community its a way to learn more about each others and find out what our interests are and much more
Todays Question is What Emulators are the Best In the Console Scene ? What im asking is which system has the best emulalator for eash console.
Say for example the PSP has the best PS1 Emulator on any console, congrats Sony :P, now we just repeat the process for snes, n64, gba etc etc etc Give your Answer via Comments.
Remember to check out our DCEmu Interview Site to catch up on previous DCEmu Interview Questions
- Emulates Dragon 32, Dragon 64, Tano Dragon, Tandy CoCo 1/2.
- Emulates DragonDOS, Delta and RSDOS disk systems.
- Raw and translated keyboard modes.
- Reads and writes virtual cassettes (".cas" files).
- Reads audio files as cassette input.
- Reads and writes DMK format virtual floppy diskettes.
- Reads (and supports in-memory writing of) JVC and VDK format virtual floppy diskettes.
- Custom snapshot format; no ".pak" support yet.
Changed from v0.20 to v0.21
* Fix border colour in RG6, CSS=0.
* Input abstraction layer.
* NDS: Render video as 4 x 3 grid of 4-bit colour sprites.
* NDS: Use NDS VCOUNT writability to lock display to 50Hz when appropriate.
* NDS: Major UI improvements.
* NDS: Sound support.
* GP32: Fix chatboard support with new state-machine based scanner.
* Trace mode fixes (SYNC, CWAI).
* Support changing of SAM RAM configuration.
* More accurate single-bit sound.
* Variable MPU rate support configurable.
* Don't show artifacted colours for CSS=0.
* Better emulation of undocumented 6809 behaviour.
* New joystick axis and button mapping options.
* Add GTK+-2 file requester.
* Mid-instruction peripheral state sync.
* Restructure CPU core to more accurately reflect data sheet.
* PIA code not so intimately tied to emulator code.
* New 5-bit NTSC cross-colour renderer.
* NTSC cross-colour phase saved with snapshots.
Blix32 is a remake of Nick Kouvaris's flash game Blix. The goal is to form columns of same-coloured tiles by scrolling the three rows. Each scroll costs 2 moves, and each cleared column wins you 1 move. The game ends when you run out of moves.
We now have the Portable Megadrive in stock and ready to ship. This handheld system includes 20 classic Sega Genesis games such as Sonic & Knuckles and Golden Axe.
Overview
This Handheld Video Game Player is preloaded with 20 classic Games from Sega Genesis. There is no need to buy game cartridges. This game player has an A/V connector and with the included cable the player can be connected to any TV. The built-in SEGA games provide action adventure while testing your intelligence and skill. Enjoy playing classic SEGA games anywhere, anytime!
Features
- Plug & play handheld video game system
- 20 built-in 16-bit SEGA licensed games
- Built-in speakers
- TV out connection
- NTSC TV format
- Uses 3xAAA size batteries. (battery not included)
Games Included
- Alex Kidd in the Enchanted Castle
Kidchaos2k5 returns to the load with a new version (beta2) of its port Beat2X for GP32. Beat2X game is a kind of dance DDR / Stepmania. It consists of pressing the go at the appropriate time, to the beat of the song.
There is a need to get some pack of songs to play. At the downloads section of the forum are some.
What's new in this version:
Corrected failure of the 8 characters: it is no longer necessary that the directories, files, etc.. Have 8 characters or less.
Many optimizations minors.
* Don't show artifacted colours for CSS=0.
* Better emulation of undocumented 6809 behaviour.
* New joystick axis and button mapping options.
* Add GTK+-2 file requester.
* Mid-instruction peripheral state sync.
* Restructure CPU core to more accurately reflect data sheet.
* PIA code not so intimately tied to emulator code.
* New 5-bit NTSC cross-colour renderer.
* NTSC cross-colour phase saved with snapshots.
Hi all i finally got around to sorting out the RSS Feed for the Whole DCEmu Network, you can now check out http://www.dcemu.co.uk in the right column or http://feeds.feedburner.com/dcemunetwork, you now have access to hundreds of news items per day from the worlds best homebrew network.
Hopefully should also help people who are still suffering those damned DNS Issues with the sub domains
GP2X Store have today revamped their online store, they previously sold GP2X, Treamcast, Tapwave Zodiac, GP32 and JXD301 but today have reopened and selling a massive range of memory cards and more for the PSP, Wii, DS, One Station and the Homebrew Phone sensation the Neophone.
Full details at GP2X Store.com and this store comes highly recommended.
The complete source code to PBSynth v0.1a. It is possible to compile a GP32 program, a stand-alone Win32 application or a Steinberg VSTi instrument of the synth.
I love the GP32, it's the best handheld I've ever known and I don't wanna let it die like this
For all those who love it as much, pour out some code, show the world what the GP32 was and still IS capable of doing
If it's finally damned to die, then LET IT DIE WITH GRACE
here is the one and only GP32 Revival Conding Compo, but it's hopefully not the last
the page was done and hosted by the one and only donskeeto, judges are him, teh fabulous mr_spiv, hardcore hacker Squidge and mad gp32 loving maniac me
The user Petiso us a gift for Christmas this addictive game for GP32, which is "Flood entire board conquering color adjacent to choose" with the minimum possible movements. Fill the board with 25 + movements is considered slow. The installation instructions are included in the readme.
The GP2x Store have today posted that they have in stock the JXD301 console, the console itself is a tad bigger than a GB Micro and boasts an impressive 500mhz processor and comes with Nes, Snes, GBA, Genesis and NeoGeo Emulators.
Already some coders are working on homebrew for the JXD301 so it looks to be an exciting console and for the rather nice price of Price: $119.99 (£55)
The JXD 301 boasts a 3.0" LTPS TFT display making it a premier portable media player. It supports many audio files such as MP3, WMA, FLAC and video files such as RMVB, FLV and AVI files. The JXD 301 has the ability to play NES, SNES, SMD, GBC, GBA and Neo Geo games. Being about the same size as the GBA Micro, The JXD 301 is a great little device to bring around for your entertainment needs.
Dimensions: 115x60x12.5mm
Weight: 150g
ADI Blackfin 500mhz processor
2GB Built in memory
3 inch LTPS-TFT display
16 mega color high density display screen
Supports RM/RMVB/AVI/DAT/FLV/MPG/MPEG video format
Support MP3/WMA/APE/FLAC audio format
Uses a seperate audio coding chipset
Plays NES, MD, SFC, GB, GBC, GBA, NEO GEO
Built in E-book reader with pronounciation
USB 2.0 high speed
Features 10 types of surround stereo EQ modes
Support JPG/BMP/GIF/GIF cartoon picture browse;
Built in microphone, Sampling Rate: 8kHz-320kHz
Uses SD cards
The 2GB Built in memory and the processor make this a very interesting new console for homebrew development.
The JXD301 a new console with several Homebrew developers already working on it is now available for preorder at a decent store rather than the like of dodgy ebay traders.
The JXD 301 has a LTPS TFT (Low Temperature Polysilicon Thin Film Transistor) screen, which allows for better screen performance than most other players. It can also play a large number of audio and video file types, most importantly RM/RMVB, which is growing in use due to is high compression/hi quality ratio, it also allows for FLV playback allowing users to download off sites like You Tube and watch the videos directly on this player. One of the nicest features is its ability to play NES, SNES, SMD, GBC, GBA and Neo Geo games.
Preorder this new Homebrew Console (with emulators already working) at GP2XStore , price $119
We here at DCEmu try to inform you on what may or may not be the latest consoles/gadgets that will be home to a new homebrew community. Recently we have written about the JXD301, Apple iPhone/iTouch and the as yet unamed Console from the GBAx Camp.
Well down to buisness, the Portable Game & Media Player from SuccessHK has been out a few months now but at a price of $109 and boasting NES, SNES & MD/SMC Emulation it sure is very interesting
Heres the ful spec/info:
Portable Game & Media Player integrates such functions as watching Movie, enjoying Music, Playing GAMES , Reading novels, sound Recording, browsing Pictures and Take pictures. Feature : Game Player : Game Emulator support NES, SNES & MD/SMC ( Sega 16bit ), You can run thousands of game which you can download from Internet Movie Player : Support AVI of MPEG-4 format ( DIVX 3.11/4.X/5.X and XVID codec : Sizes : 320*240 @ 30 fps ) Music Player : Support MP3, WMA, FLAC , with Equlizer Camera : Digital Camera Function with 1300K pixel Video Recorder : Record in 320*240 MPEG4 Voice Recorder : Voice Recorde in MP3 format in 128,192 and 256KPS E-Book Reader : Support E-Book in TXT format Picture Viewer : Support JPG, GIF , BMP format Build-in 1G memory, Support Max. 4G external SD card. Build-in Litum Rechargable battery wth 12000mah , Continue Video play for 6 hrs, or Music play for 20 hrs. With Auto Shut down, Firmware upgradable, 3.6" screen size ( 960*240) TFT , Theme Select, Multi Language support ( English, French, Chinese, Italian, Portuguese ) , Wallpaper changable ,
Can this be opened up to homebrew ?, has anyone already done it ? all questions we would like to know the answer of.
Do the consoles above interest you or are you sticking with your PSP/DS/GP2X for your handheld thrills ?
Wow just spotted news of this tonight and its most impressive. A new handheld from China that boasts Nes, Snes, Genesis, Sega Master System, Gameboy, GBA and NeoGeo emulation on it from the start.
2GB VERSION + 2GB SD CARD = 4GB Unit Price: $149.00
The JXD 301 has a LTPS TFT (Low Temperature Polysilicon Thin Film Transistor) screen, which allows for better screen performance than most other players. It can also play a large number of audio and video file types, most importantly RM/RMVB, which is growing in use due to is high compression/hi quality ratio, it also allows for FLV playback allowing users to download off sites like You Tube and watch the videos directly on this player. One of the nicest features is its ability to play NES, SNES, SMD, GBC, GBA and Neo Geo games.
Package Contents:
2GB 3.0" LTPS TFT (4GB Pack: 2GB JXD 301 + 2GB SD Card)
USB cable
Headphones
English Manual
Carrying case
2 Pin Wall Charger
CD with drivers and software
12 Month Warranty
FEATURES:
Processor: ADI Blackfin 533 - 600MHz
Screen: 3.0" LTPS TFT, capable of displaying 16 million colors with a aspect ratio of 4:3
Supported Audio Codecs: MP3, WMA (32K ~ 320Kbps), APE, FLAC
Supported Video Codecs: RM/RMVB, AVI (XVid), FLV, MPG, MPEG, DAT
Equalizer: BBE, SRS, 10 Custom EQ and 7 Pre-set EQ
Frequency Response: 20HZ~20KHZ , 0dB± 3dB
Games: NES, SNES, Sega Mega Drive, Game Boy Classic, Game Boy Advanced and Neo Geo Emulator
File Viewing: GIF, BMP, JPG, TXT
Lyrics: LRC
Voice Recording: (WAV) Sampling Rate: 8kHz-320kHz
Input and Output: 5PIN USB, Dual 3.5mm stereo earphone output.
Language Support: Traditional Chinese, Simplified Chinese, English
Battery: 1000mAH
Playtime: 15hrs audio, 5-6hrs video.
Expansion Slot: SD slot capable of supporting up to 4GB
Flash Memory Capacity: 2GB
Interface: USB 2.0 HI-SPEED
Built in loud speaker
Easy to use Graphical User Interface
USB Storage Function
Firmware Upgradable
The GP2X for those who dont know is a very powerful Video Games Console that has a few commercial games but the strength of this console lies within its homebrew capabilities.
The console is excellent for watching Videos, uses AA Batteries (always use the highest spec rechargeables), has TV Out, it even has a Cradle which turns the GP2X into a computer nearly with USB Ports which you can add a Keyboard, Mouse and Much More.
The GP2X has a back catalogue of over 500 Games, Emulators, Applications and More. The handheld also boasts the only Sega Mega CD Emulator for Handhelds and also some of the best Snes and Megadrive emulators on any handheld.
The touch screen GP2X will add a whole new dimension to the handheld which gives it the uniqueness of DS Style games but with the near PSP Power of the GP2X.
Certainly another massive day for the Homebrew Community
Both Play Asia and GP2X Store are taking preorders for the new Touch Screen GP2X.
Will this be the addition that persuades DS and PSP Fans to get one, only time will tell.
Not many sites other than our own Network sites are worthy enough of a Network Posting on all our sites but PDroms the Archive for tons of homebrew roms no other site covers is invaluable, heres a list of homebrew rom downloads to whet your appetite:
Atari 2600 | Atari 5200 | Coleco Vision | Gameboy | Gameboy Advance | Game Gear | Genesis | GP32 | IntelliVision | Master System | Neo Geo Pocket | Nintendo Entertainment System | Pokemon Mini | Super Nintendo Entertainment System | Virtual Boy | Wonderswan
So as you can see lots of Free and Legal Homebrew Roms and its also ran by a Decent Webmaster who is well liked and respected by the Homebrew Community.
A video projector including Wii connection cable but also compatible with any video source (any console, DVD player etc.) to play or watch movie in sharp definition on any wall/screen. Compatible with PAL/NSTC format, universal power adapter to use anywhere, high resolution... it includes all the features you expected, and comes with a low price tag!
- Projection size: 12 to 80 inches
- Projection distance: 1.1 to 5.5 yards (1 to 5 meters)
- Compatible with PAL/NTSC
- Universal 100/240V adapter with power plug adapter (Europe/USA)
- Resolution 960 * 234
- 8-120 ANSI Lumens
- Lamp type: 50W, 1000 hours
- Compatible with iPod Video
- Smart design and compact size
- Special for Wii console use (AV cable included)
- Sharp picture, low lux, high resolution
- Compatible with any A/V (Audio/Video) signal output port
- Mega power amplifier and stereo speakers built-in
- Built-in contrast, color, brightness and volume adjust function
- Compatible with various systems like Playstation 3, Playstation 2, Xbox 360,
Xbox, Gamecube, DVD player, MP4 player etc.
With the success of DCEmu Reviews a site that has its content showing up on our PSP, DS, Wii, PS3 and Xbox360 and the main DCEmu Portal site. I Wanted to create a new Guide/Tutorials site where new guides and tutorials will show up on any of our network sites.
Just like our news where any coders can upload their releases and post releases and WIP News this will be extended to our Guides and Tutorials Site.
We will be accepting Guides and Tutorials for any Console Scene We Cover and the beauty of it is because the creators will be you the DCEmu Members which means that if you please you can update as you want. What this will mean that if all goes well then this new site could be a great help base for the whole Homebrew scene.
So if you have any guides and tutorials for PS3, Wii, Xbox360, PSP, Nintendo DS, GP2X, GBA, Gamecube, PS2, Xbox, Gizmondo, Iphone, iPod, Tapwave Zodiac, GP32, Dreamcast, Sega Saturn and others, then we want them
Today I'm releasing an official new version of littlegptracker, available on GP32,GP2x, Windows & now Mac.
LittleGPTracer is a tracker optimised for handheld usage. Know your moves !
Here's a brief summary of the main update points:
* MAC OSX is now officially supported
* New filter options (continuous LPF->HPF transition,filter distortion)
* Instrument downsampling parameter
* New commands:
PAN to control panning
FCUT to control filter cut slides
FRES to control filter resonance slides
* Better optimization of instrument rendering
* Extended chains to 0xFF
* Better handling of song selection screen
It must be a year since i found out about a new project from CraigIX (Owner of the former GBAX.com Shop - Best one in Europe for DS etc) and now owner of GP2X UK.
Now because sites like Engadget have made the news public and got it wrong a tad too then i thought it was about time i posted what i know about the handheld that has been told to me will be more powerful than the PSP.
The handheld is not being made by Gamepark so thats one rumour dead. Craigix and some others are behind it and most likely it will be made in China (not 100% confirmed). The Console will be Linux Based again (like the GP2X). It will have a decent 2D and 3D Graphics Chip. I gather it will have a very nice 128MB of Ram, it will use SD Cards. It will have a touchscreen. TV Out will also be an option. The screen is rumoured to be 800x400 resolution, i understand that Sony/Sharp have the deets on the 480 screen. Wifi is also on the cards.
The console at this time doesnt have a Public name but sometime in October we will know for sure. It promises to be an exceptional console for homebrew and other items not 100% confirmed are some kind of keyboard too.
The price im told will be around the £150.
Like everything things change but it sounds a mouthwatering console, taking the ideas for the GP2X and features from the PSP/DS and making what could be a Dream Homebrew Handheld that doubles as a Console too.
Now for those not familiar the Iphone has already seen a mass of homebrew released for it including Nes Emulators, Frotz, Doom and MAME is being worked on.
With the worldwide popularity of the iPod and this much easier way to get homebrew on it coupled with the Touch Screen we could see a major homebrew scene in the making. Interesting times ahead.
Apple News will have all the latest news as it happens.
Kojote posted this the other day on our Retro and Console News Site but for all of you who are veterans and newcomers to gaming this is a must read and you can even buy the mag on disc to help them meet costs and if your a retro fan and know your stuff you could help on a quality mag. This comes as a Highly Recommended site and i would ask all DCEmu Members and Visitors to help out and SPREAD NEWS OF THE MAG this one deserves to get a mass of fanfare and they even support GBA Coders by selling Homebrew games on a non profit basis.
RCCD is a new downloadable CD-ROM based magazine containing the very latest retro reviews, features and developer interviews, providing its readers with an essential one-stop resource for all their retro gaming needs. RGCD's main focus is on the new releases for 8/16-Bit computer platforms, but they also dedicate a good percentage of their reviews and feature space to retro look-and-feel PC-based remakes and independent games.
Well, it's not been easy, but we've managed to complete this issue just in time for distribution at Retro North! RGCD has seen a lot of changes since the last time I sat down to write an editorial - the development team has again doubled in size and we've recently started work on a GBA/DS homebrew side-project (see the RGCD online shop for details). As for the magazine itself, in addition to the usual game reviews and previews Issue #03 also contains part one our debut proper article (courtesy of Mike Bevan) detailing the history of indie-gaming hero Jeff 'Llamasoft' Minter - and we've even included our first serious peripheral review; a write-up of the MMC64 SD-card reader for the Commodore 64 (well, I bought it to play games on, so it still sort of fits the magazine's remit...)
Successfully completing the magazine within a tight deadline has proven that the possibility of RGCD becoming a bi-monthly publication is not as unrealistic as I'd previously imagined, and it's definitely a worthy target to aim for. We're not quite there yet, but with the size of the dedicated team increasing exponentially I doubt it'll take much longer. In just over 10 weeks we've amassed a total of 29 game reviews and 6 extra features, making this issue our biggest yet.
The content is of the usual high caliber, and yet again we've further diversified our platform range; inside Issue #03 you'll find reviews of new releases for the AGA Amiga, Amstrad CPC, Atari 2600, Atari XE/XL, Commodore 64, MSX, Nintendo GBA and DS, Sinclair Spectrum and VIC20 - as well as the usual line-up of PC/Mac remakes and retro-style indie games. In addition to this we've held in-depth Q&A sessions with Matt Carr (he of the featured Blast Arena Advance cartridge project and Lemmings DS fame) as well as prolific Spectrum coder Jonathan Cauldwell (who talks about his upcoming EggHead title and his passion for Sir Clive's 8-Bit opus).
Before anyone points out the obvious, I am aware that the last issue's featured game was a GBA release (which is a bit cheeky in itself because the GBA is not quite retro yet), but I make no apologies for featuring Blast Arena Advance in Issue #03; it's a cracking game and Matt Carr provided us with the inspiration to start our own cartridge project! Don't worry though; we'll re-address the balance in the next issue.
Other highlights include previews of Pumpkin Games' Doppleganger and the awesome work-in-progress Lead 8K for the humble 2600, reviews of top C64 releases (lost and found commercial gem The Rebels and the Indiana Jones-aping Joe Gunn), Cosine's latest projects (Kikstart C64 and Reaxion GBA) and our favourites from last year's MSX Dev competition (Traffic Jam, Daedalian Opus and Malaika). PC retro-gamers are spoilt for choice this issue, with impressive remakes of Turrican (Hurican), arcade favorites Centipede (Millenipede and Spiga) and Robotron (Mechatron) and of course there's a selection of top original releases such as the boss-battling Fraxy, visually-overwhelming Burn The Trash and turn-based X-Com tribute Urban Legend.
Well, that's another issue wrapped up! Now I've got to burn 100 CDs, print out the artwork and get busy with those scissors...
Contents
Featured Game
An Awesome DVD released today traces the history of gaming and is a must see for any fans of gaming, heres the details:
track listing
Duck Hunt for NES
X-Men for Sega Genesis
Joust for Playstation
Sega GT for Dreamcast
Yar's Revenge for Atari 2600
Frogger for Atari 2600
SeaMan for Dreamcast
Missile Command for Playstation
Perfect Dark for Nintendo N64
Alien for Atari 2600
description
"Classic Game Room" was the first classic video game review show on the Internet in 1999 and 2000. It returns as a feature-length comedy film about the triumphant story of online success, failure, obscurity, resurrection and success again!
The legendary show was produced in the early days of online video by Mark Bussler and David Crosson at an Internet startup with one camera, a green screen and $50 budgets. The show was objective, entertaining and obnoxious with beer-drinking, bottle-throwing, joystick-slinging, car-crashing classic game reviews. A cult following developed and the reviews kept coming, but how long could it last until the money ran out?
Features the original raucous reviews of Duck Hunt for NES, Alien for Atari 2600, X-Men for Sega Genesis, Sega GT for Dreamcast, Joust and Missile Command for Playstation, Frogger for Atari 2600, SeaMan for Dreamcast, Perfect Dark for Nintendo 64 and Yars' Revenge for Atari 2600.
Hi all, any of you who are regular visitors to the DCEmu Homebrew Network will have noticed a lot of downtime lately, starting off with a few hours here and there to 2 days offline then onto the near 7 days offline and since then several times of several hours of downtime including today with a near 8 hours offline.
Me and Martin have been pulling our hair out and were convinced of an hardware fault but the server techs said nothing was wrong but finally today they admitted that the Hard Drive which hosts DCEmu had a problem and its been replaced.
So finally after whats been a rough month or so with numerous downtimes i can finally say we are back and the server has been optimised as much as can be to ensure no more downtimes even in the event of mega amounts of visitors to DCEmu, the uploading system is fully working also.
This is a very important time for Homebrew with breakthroughs in all sectors and never before has homebrew been so mainstream and in the public eye and DCEmu will be there to bring you all the homebrew news and releases.
Thanks as always to Martin for being there and kicking some German booty to ensure the server is working again. (pity the lads failed last night eh)
and remember DCEmu has its own Chatroom on efnet #dcemu where we hang about and talk about all manner of stuff :P.
Its now mid August 2007 and time for a new State of the Homebrew Scene for the latter of this year.
Because we are the only dedicated Homebrew Network on the web covering just about all scenes (and if not then we will ) I feel its a good time to give a low down on each scene.
First off though lets remind all that Homebrew is not the same as warez. (Please Read Sony, Nintendo, Microsoft)
Also I would like to point out that each scene owes its life to the many hardware and software hackers who discover the exploits we come to enjoy so much today, they are then followed by the many worldwide coders who make the Homebrew scene a free and enjoyable place to hang out and make friends etc.
Apples new touch screen mobile phone has in the last week or two exploded onto the homebrew scene with multiple releases each day. Already we have had Nes Emulators and ports of Doom and projects such as the Arcade emulator MAME will bring masses to this new homebrew Scene. The Phone isnt on a worldwide release yet but the possibilities of a mainstream homebrew scene are staring at us . Short term future looks very interesting.
The Xbox360 still only relies on Microsofts XNA (Basically an Official Homebrew Dev from MS). The only downer to XNA is that its not a mainstream solution. We have seen some games and emulators for it but with Microsoft pulling the strings you will be limited as to what you will see. Hacking on the Xbox seems to be limited to just the firmware and sadly the ability to play backed up games. As of writing there's no news of the killer Homebrew breakthrough we all want and the recent modchip raids will make it harder still for an exploit to be found. The best way to move on is for a softmod exploit for Homebrew to be released. In the short term the only Homebrew your going to see for the 360 is XNA.
Sony played a blinder by giving the ability to install Linux onto the PS3, sadly though Linux is really only used by coders and the more hardcore user, we have already had some games that use linux to boot but because of size limitations its not feasible in the long run, a 50MB release for a small game certainly isn't what we all want. Only last week a new exploit was found on the latest PS3 firmware but we are going to have to wait to see if Homebrew will eventually arise from it. In the short term it looks like your stuck with linux.
Nintendos Wii console is already an emulation fans dream, the ability to play N64, Snes, Nes, Gamecube, Megadrive and PC Engine on this console make it a killer buy and recently Neogeo and MSX games have been announced to be arriving soon on the Virtual Console.
Now that's all very well but Nintendo last week in one firmware update killed the ability to load the Freeloader and SD Media Launcher. The only chance you have of playing Gamecube Homebrew on the Wii now is via a Modchip and with the raids on modchip suppliers last week this is a very dodgy area. Nintendo with every firmware update are closing the doors to exploits and that in turn closes the door to Homebrew. The short term future for Wii only Homebrew is that if you want emulators your going to have to use the Virtual Console or have a Modchip installed and wait for an exploit. Sadly it looks like a long wait.
The PSP Homebrew Scene is still the biggest mainstream noticed Homebrew scene of any generation, we now have homebrew support up to 2 behind Sonys Latest firmware. Custom Firmwares now give you full speed PSX Emulation and the community continues to pump out game after game. Nintendo 64 emulation gets closer to that elusive full speed and even last week a Nintendo DS Emulator was released for the PSP. Recent highlights include PSPTube which enables those of you with an Homebrew PSP to watch Youtube Videos on your PSP direct from the Net. The release of the PSPSlim aka PSP2000 in September with the additional 32mb of ram could mean even better ports of games and emulators. The hacking scene of the PSP at this time is the best in the whole Homebrew scene. The short term and long term future of PSP Homebrew continues to look great.
The GP2X is a console that was made for Homebrew fans and coders, it has a worldwide base of people coding Emulators and Games for it and with 2x200mhz cpu's and 64megs ram it sure can deliver the goods. Recent developments for the GP2X include excellent GBA and PSX Emulators, both emulators are showing what this linux based console can do.
Because the GP2X was made with Homebrew in mind its future is secured as long as its fanbase want to see it go on and with one of the most hardcore followers amongst them expect this console to be here in years to come.
The worlds biggest selling console at this time and the console that gives the most varied amount of games and applications in the Homebrew Scene. Remember that all you need to run Homebrew on your DS is the is the Console itself (obviously), and a Flash Cart.
The amount of DS Homebrew games and apps released is staggering and so many push the system in new ways that its an exciting homebrew scene to watch. As with the PSP and GP2X the future of the DS for homebrew looks very solid, if you haven't tried homebrew yet then your missing out majorly. Also With the DS you can also play the many hundreds of excellent GBA Homebrew Releases.
To get Homebrew on the Gamecube you can use the SD Load Method, the Gamecube scene recently because of the ability to play on Wii also has seen updates of many emulators and new ports like Quake. Nintendos killing of support for the SD Load Method on the Wii will hurt this scene but the fact that the Gamecube is so powerful and with a console that doesn't require modding means you have a great future if coders work on the system, projects ongoing at the moment include a port of Cave Story and even a Nintendo 64 emulator for the Gamecube. Short Term future is the best for years for this console.
The Dreamcast continues to live on as the only mainstream console that plays homebrew out of the box (apart from a few later consoles). The Homebrew scene continues to churn out releases and they are all quality releases too. More and More Commercial Homebrew is arriving on the console now and that's great news for new developers to show their tools on Sega's Last console. The future of the Dreamcast will continue to shine because of the hardcore fans and coders who support this console over the many years.
The GP32 is the younger brother of the GP2X, the GP32 has a homebrew scene is very stagnant these days with only a few releases this year, it does have a fantastic catalogue of releases for the system but the future looks to be bleak at best.
The GBA has a console has very few games being released these days but for homebrew users there are still some excellent gems being released. The back catalogue has some of the very best commercial quality homebrew games ever created and those with a DS and a Slot 2 flashcart should try out the many excellent releases. Because you can play GBA Homebrew on the DS it means that the GBA scene will continue to attract massive interest in the years to come.
The Gizmondo whilst being a commercial failure despite being a very powerful handheld had the makings of a great homebrew scene but the last 4 months have seen next to no new releases and the future looks very bleak apart from a few dedicated fans.
The most powerful console for the last generation of consoles has a massive range of full speed emulators and ported games for it, The best way to get homebrew to run is with the fitting of a Xbox Modchip, the shame about the Xbox scene is that 99% of the homebrew released is made with the Official SDK, so that means no sites can legally host the releases, at one time there were multiple releases on a daily basis but now its slowed to a trickle, the Xbox really needs the creation of a Legal SDK so that it entices more coders to release projects on the powerful console. If your after full speed emulation then this is the homebrew console to get.
The homebrew scene for the Nokia seems to have died a death, most likely because Nokia killed the console but it has quite a few decent emulators for it but the long-term future looks very grim, emulation on mobile phones isnt very easy to understand even if you are a pro in the scene.
Here's a console much like the Nintendo DS with its Touch Screen but its also a Pocket PC type device so you get the best of both worlds, the homebrew scene for this console has dried up massively since Tapwave gave up, it does boast some great emulators and games though so if your after a homebrew console and a pocket PC device then this is for you
The PS2 Homebrew scene despite being a powerful console and the biggest selling non handheld console of recent years has never really thrived, it has around 30 releases for it similar to the Gamecube, but the long term prospects don't look great. A modchip is the best way to get homebrew working on this console.
The worlds most popular music player in time could be a real contender for mini games and emulation of simple systems, so far it does have some homebrew for it but controls are never going to be easy for it, because of the constant changing of hardware its unlikely to have a strong homebrew following. Best to stick to music
The Sega Saturn is another console for which youll need a modchip for, via a coder named Rockin-B the Saturn has a site with nearly 100 homebrew releases and although its never going to be a massive scene its great to see the console still getting some loving.
I hope I haven't bored you too much but there's some opinions and facts about homebrew across the systems, if your looking for a killer handheld homebrew scene then PSP, Nintendo DS or GP2X should be your focus.
Those looking for a Console based scene then the Dreamcast or Xbox and also the Gamecube, Should be your port of call.
Of the next gen consoles only the 360 with the XNA enviroment is progressing at the moment.
We today announce the relaunch and new direction for our former Apple site that covered all things Apple. Today we go back to our Console Scene roots and with the emergence of whats going to be a very strong Homebrew scene for the Apple iPhone we will be covering every bit of news and releases for the Apple Iphone.
In the last week we have seen releases of a Nes emulator and also of a port of Doom to the Iphone, even better today it emerged that a MAME Arcade emulator is being worked on for the Iphone.
XUMP is a puzzle game where you have to remove all the blue squares from the board by walking on them. There are some special tiles like teleporters, one way tiles...
This is a remake of an existing 2D game from PSILOCYBIN DEVELOPMENT, completly rewritten in a 3D environment with a new gameplay for a totally new experience in 16 levels.
Guyfawkes posted this news concerning the GBA/DS/PSP/GP2X/Tapwave Zodiac and GP32 Coding Competition he is running at the moment.
Heres todays reminder:
A quick reminder that you have a week until the July 7th 2007 at 23:59 GMT deadline for the GBAX 2007 Coding Competition. One additional and important note is that if your entry is over 20MB in file size please get in contact with us beforehand to arrange an upload to our FTP as our email only allows up to 20MB attachments. Alternatively if you have your own web space simply upload it there and let us know the URL. Full details on the competition can be found on the new site at http://gbax.gp2x.de/gbax2007.html, good luck!
The Dragon32/64 emulator for many systems inc GP32, Nintendo DS has been updated with a new release.
Heres whats new:
Notes for v0.19
More WD279x commands implemented.
Fixed 16-byte video mode rendering.
Fixed Delta drive select bug.
Better compatibility with old snapshots.
Performance improvements in OpenGL driver.
Writes supported to DMK format disk images