Visitors Online: 1916
Members: 49
Guests: 1867
Most users online: 8960
on Feb 12th, 2007 15:51:30.
Newest member, kap2009
Threads: 167435
Posts: 715956
Members: 388347
GP32 News is a News and downloads site for the
GP32, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
A feature i did a few years ago and one im going to repeat now is the DCEmu Interview, a unique idea in which questions are asked by me to the Whole DCEmu Community its a way to learn more about each others and find out what our interests are and much more
Todays Question is Whats the Best Console for Megadrive Emulation ?
Give your Answer via Comments.
We want your DCEmu Interview Questions, Post any good questions Here
Remember to check out our DCEmu Interview Site to catch up on previous DCEmu Interview Questions
Heres the other DCEMU Questions - Answer as many as you can
RetroChallenge commences July 1st, 2009 and runs until July 31st, 2009
In order to qualify, computer systems must use a pre-pentium processor... in general, this means 486 or below, 680x0 and pretty much everything with an 8-bit processor, but we'll also let you in if you have an old Cray kicking about.
Gaming consoles and PDAs qualify if they are at least ten years old as of July1, 2009.
Where appropriate, replica hardware and emulators may be used.
Entrants are responsible for adequately documenting their projects and submitting occasional updates during the contest.
Projects may encompass any aspect of retrocomputing that tickles the fancy of the individual entrant.
Winners will be arbitrarily chosen and crap prizes doled out during the first week of August 2009.
Have fun.
DCEmu is as it has been since i joined all the sites under the DCEmu banner a network which concentrates on Homebrew, Hacking, Development and Commercial Gaming and Hardware News.
All Homebrew/Emulation Coders once we verify them (and i spot them) have the ability to post in all our Console News Forums and the news automatically shows up on not only the site to which that news forum belongs but also on the main DCEmu Portal Site. We always like to have an onsite mirror but gladly welcome the linking to your own site.
DCEmu can be used by coders to become their release centre and with the Homebrew Scene across so many scenes being so massive now you can quickly get noticed by a lot of sites including mainstream networks.
Now with the News forums, normal members cant start topics in them but you can reply to any topic, Normal Members can post as Normal in any None News forum. I get so many emails asking why he/she cant post in whatever forum.
And heres one for people using private messages to ask Questions, Please Use the forum to which the question would be easiest to get an answer as quick as possible. I get so many and i just ignore all of them (not to mention i have a massive amount of work anyhow). Also the users on DCEmu who use homebrew every day are tons better than me for remembering how to do homebrew on that particular console.
How Can You Help DCEmu
This site like any site is a massive undertaking and we need help on every console scene. No site in any scene is 100% perfect on what they cover and totally up to date. In homebrew methods change all the time and only you the users can help others join in the fun. If your a specialist in any console area and you want to see all the news appear its a great way of making sure it happens.
We are always in the need of Tutorials and Guides and FAQs not only for Homebrew but for hacking and Development and even just for gaming on consoles.
Our DCEmu Reviews Website is also in the need of reviews of both Hardware, Homebrew and Games Reviews so please review as much as possible.
Newsposters are always in need especially for WIP and Release News of Emulators, Homebrew etc and across many languages, i am English and to be honest the the translation apps on the net are crap, but the more help we get the better we can become, ive also no doubts that there are releases in places like Japan, China and Korea etc that never reach the likes of DCEmu and others because of language barriers.
Console News
Another change thats going to happen is that our Console News site will now post as much retro homebrew, Game Translations and also Modchip/flash cart news as possible, bringing much needed coverage to those communities.
The DCEmu Homebrew and Gaming Network
To those of you who are new to the DCEmu Homebrew and Gaming Network our Network Covers all these consoles.
As you can see theres quite a few consoles we cover
But thats not all we cover we also have a range of websites that arent totally Homebrew Related.
The Joypad.Net - http://www.thejoypad.net/ - The Joypad.Net is the premier place to find news on controllers and joypads etc.
DCEmu Interviews - http://interviews.dcemu.co.uk/ - Interviews with Coders from many Homebrew and Emulation Scenes and Home of the DCemu Interview, join in the biggest public interview
DCEmu Guides & Tutorials - http://tutorials.dcemu.co.uk/ - This is the place to submit any and all tutorials and Guides for any scene and they can be homebrew and gaming related. Once we verify them they will show up across our network.
DCEmu Reviews - http://reviews.dcemu.co.uk/ - This is the scenes biggest independant collection of reviews and is the place for both hardware and Software reviews. Get your reviews noticed by submitting them to DCEmu reviews. We now have the sister site Games Reviews
DCEmu Console History - http://console-history.dcemu.co.uk/ - This is where you can find Dark Watchers Collection of Console History, a great place to catch up on old consoles
PC Gaming & Homebrew - http://pc-gaming.dcemu.co.uk/ - Our PC Gaming site covers PC, EEEPC and PC Homebrew and Emulators.
DCEmu Blog - http://blog.dcemu.co.uk/ - This site covers anything that doesnt fit above and is our rant/current affairs/funny stuff/Movies News site, all the off topic stuff goes in here.
Cross & Taylors Chefs - http://personal-chef.dcemu.co.uk/ - This site for all those who wonder is my brothers site who is a top chef, again not homebrew related but he cooks a mean meal :P
DCEmu Developer Sites
These are sites where we have some of the Homebrew scenes best coders release their emulators, games etc to the world:
I think thats all, one last thing is to say thank you from everyone here to all the visitors, guests, coders and staff who make DCEmu what it is today.
The giana returns team have posted a new video of their game that should be coming one day to gp2x/wiz/pandora/gp32:
The Gianas Return Team has posted the final and last video of their soon coming "The Great Giana Sisters" sequel. It is a two minute trailer video and really increases mood for more. The first release is planed for the GP2x console. GP32 might be a matter of CPU power. Wiz and Pandora versions are almost certain, along with other systems.
Its now March 2009 and time for a new State of the Homebrew Scene for 2009.
Because we are the only dedicated homebrew Network on the web covering just about all scenes, I feel its a good time to give a low down on each scene and some pointers about where they are going from my point of view.
First off though lets remind all that homebrew is not the same as warez.
Also I would like to point out that each scene owes its life to the many hardware and software hackers who discover the exploits we come to enjoy so much today, they are then followed by the many worldwide coders who make the homebrew scene a free and enjoyable place to hang out and make friends etc.
The Xbox360 has been the Next gen console that's been out the longest and while there has been advances we still have not seen any homebrew breakthroughs for this System apart from an Hello World and a Linux Bootloader, Microsofts XNA platform is at the moment the only "Homebrew" for Xbox360 with many games and the odd emulator such as a Spectrum emulator and a port of ScummVM, the only downer with XNA is that its not free at all. If the 360 is ever fully cracked then Nintendo64, Playstation 2, Xbox and Dreamcast Emulation should be very doable in time.
The most powerful console of the next generation is a console that you can install Linux on but for most Linux is too complicated, for a short time there was quite a few BD-J Homebrew releases which used a exploit in the java on the PS3 to release games and some emulators on the PS3, this was killed off by Sony when they released a new firmware. As of this time there has been some unconfirmed reports of exploits working on the PS3 but nothing set in stone so for now the only homebrew for the PS3 is the Linux you can install. Via the PSN Store you can pay for and download PS1 games and for those who love the older releases at least its a way to play something other than PS3. The PS3 when cracked (Lets hope we get a custom firmware like the PSP) should be capable of PS2, Dreamcast, N64 and Xbox Emulators at full speed.
Nintendo`s Wii console is already an emulation fans dream, via the Virtual Console you have the ability to play N64, Snes, Nes, Gamecube, Megadrive, PC Engine, Neogeo, MSX and recently Commodore 64 games make the console a great place for fans of retro gaming albeit at a price for each game.
However the Homebrew Community has thrived over the last year and as long as your willing to install the Twilight Hack, which requires you to have a copy of Zelda for the Wii and an SD Card, youll soon be enjoying homebrew on the Wii via the Homebrew Channel. There is a potential risk of bricking but as always ask first. The amount of emulators, games and applications on the Wii grows every day and the 16bit generation ie the Snes, NeoGeo and Megadrive are all emulated very well. Out of all the next gen consoles this is by far the best for emulation and homebrew, the only downer is that Nintendo are releasing updates to thwart the homebrew scene and mainly those who pirate. The Wii should be capable of full speed PSX and N64 emulation in the long run and at this time both consoles are being worked on. The long term future should be great for fans of homebrew on this console.
The PSP Homebrew scene although not quite as popular as it was a year or so ago is still the biggest homebrew scene in the world, the releases of Games, Emulators and applications are in their hundreds with most of the consoles emulated on the PSP with a N64 emulator being top of the pile. The Custom Firmwares (which enable full speed playstation emulation) made by Dark Alex and the Pandora Battery have made homebrew accessible to all but the owners of PSP3000 (apart from a small exploit) consoles. The PSP scene has slowed of late but the console has a future like no other with a very powerful system that for emulators beats all handhelds at this time.
The worlds biggest selling handheld console at this time but surprisingly still not the most popular for homebrew fans. A Flash Cart is all you need for homebrew on the DS.
Once you have the hardware above then the DS with its touch screen has several hundredhomebrew releases for it but with the touch screen, microphone and rumble addon you have an excellent base for games and more, not to mention the wifi mode.
As with the commercial games the DS cant match the PSP for pure power but it can easily bypass it in the innovation dept just like the commercial scene. With the DS you can also play the many hundreds of excellent GBA Homebrew Releases.
DS Homebrew has seen many releases such as Quake, Duke Nukem 3D and the recent coding competitions from the likes of Neoflash have added many more to a great homebrew scene. The Long term future of this console looks to be very assured, it will never win any contests for emulation but for gaming and applications its in a niche of its own. The release of the DSI should bring more interest for homebrew developers but will Nintendo let any amateur release for their system, who knows.
The Pandora which should be available sometime in April (at this time) looks like a DS but comes with a keyboard, dual analogue and is considered to be the ultimate handheld, this console cum pocket pc hybrid is the most powerful to hit the market and already we have seen many emulators released. The console when released should shake the homebrew scene to the rafters with perfect emulation across most consoles and in time we should see N64, PSX and Dreamcast Emulation, this console is as powerful as the original Xbox.
The Wiz or GP2X Wiz has some are calling it is a GBA Micro sized console that's a more powerful version of the GP2X, apparently GP2X homebrew with a recompile should work on the 500Mhz console, there's already a lot of games and emulators released and when the console comes out it should have quite a following, like the Pandora above this should be the dawning of a new era in the homebrew scene.
The GP2X is a console that was made for homebrew fans and coders, it has a worldwide base of people coding Emulators and Games for it and with 2x200mhz cpus and 64megs ram it sure can deliver the goods. The GP2X has a fantastic amount of emulators and games both original and ports, emulators for Snes and Megadrive and Neogeo are extremely advanced and recently the system was the first to have Sega Mega CD/32X Emulation on a Console, a ground breaking first for any handheld.
The GP2X has slowed in the last year but still a scene with lots of new releases, the biggest problem is there's no new hardware being produced and the scene will not expand in size, the fact that many gp2x coders are moving to Pandora and Wiz also will effect this system. The long term future will continue to see multiple releases per month at least until the Pandora/Wiz are released.
The Dreamcast is still the only non handheld Console to gain a massive legal scene without the use of modchips, the releases to date stand at over 500 and amongst them many ports of commercial games and awesome emulators, the scene has slowed a lot in the last year or so but it continues to pump out releases. Because of the fact that you don't have to Chip the console it makes the Dreamcast a cheap system to get emulators etc working on.
The future of the Dreamcast scene is pretty much as it has been for a year or two with several releases per month and that trend will continue because of a hardcore of coders that continue to support the supposed long dead system. The Dreamcast refuses to die
The GP32 is the first Gamepark console released and is still quite a powerful handheld with a back catalogue of hundreds of games, applications and emulators for it. The console is still getting a few releases but this is another console with a quiet future.
The GBA may not see any commercial releases these days but the last year has seen a few quality homebrew and some emulator updates, the future of GBA seems a quiet one mainly because more dev's move to the DS, the back catalogue of GBA Homebrew is one of the most impressive of any scene.
The Gizmondo scene in the last year has died a death, the rumours of a new console coming out continue to be rumours and the last year has seen virtually no releases at all, despite this the console does have some great features but for homebrew your better off looking somewhere else. The long term future even if a new console is released looks dire.
The most powerful console for the last generation of consoles has a massive range of full speed emulators and ported games for it, The best way to get homebrew to run is with the fitting of a Xbox Modchip, the shame about the Xbox scene is that 99% of the homebrew released are made with the Official SDK, so that means no sites can legally host the releases, at one time there were multiple releases on a daily basis but now its slowed to a trickle, the Xbox really needs the creation of a Legal SDK so that it entices more coders to release projects on the powerful console. If your after full speed emulation then this is the homebrew console to get. Sadly the long term future looks very quiet, the recent release of a new version of the OpenSDK might mean we see a fully legal homebrew and emulation scene for the Xbox.
The last year of the Gamecube Homebrew scene has been fantastic, remember you dont need a modchip to play homebrew and emulators on the gamecube, the last year has seen emulators such as GBA, Snes, Nes, Genesis, NeoGeo and more released and because the Wii and Gamecube are very similar it has and will continue to be a very active homebrew scene mainly because of the Wii.
The PS2 Homebrew scene has had a great year for homebrew releases, the release of Memor the modchip on a memory card has enabled homebrew on any PS2 without the need to modify it, recent releases such as PS2Doom add to the many games, emulators and applications for the console and whilst it many never see releases by the shed full the PS2 is now a good console for those wanting to sample Snes, Megadrive, Nes and Gameboy Emulators. The year ahead should see the same steady progress that this year has seen.
The most popular phone and music player of the last few years has seen releases into their thousands for the app store, on the homebrew front its pretty much down to zodttd for bringing us all the emulators so far for the apple iphone/ipod touch, the touch screen does make emulation rather strange, great for snes, gba and systems where theres not loads of buttons but too complicated for say N64/PSX emulation. The long term future looks very interesting because this phone is selling like mad but homebrew wise its a different kettle of fish to most and in the last year we haven't seen many coders interested apart from those who want a living out of the Ipod Touch/Iphone so for homebrew this may not be a great console.
The Worlds most popular music player has had little to no new releases in a year since the arrival of the iPhone/ipod touch and homebrew on the system looks less likely in the future because of this. Long term hopes look dire.
The Sega Saturn is another console for which you'll need a modchip for or use the swap method so no easy way to play homebrew, via a coder named Rockin-B the Saturn has a site with nearly 100 homebrew releases and although its never going to be a massive scene its great to see the console still getting some loving. Some of the best releases include a 3D Mario Game and the Snes Emulator for the Sega Saturn. Long term hopes will see sporadic releases.
Heres a console much like the Nintendo DS with its Touch Screen but its also a Pocket PC type device so you get the best of both worlds, the homebrew scene for this console has dried up massively since Tapwave gave up, it does boast some great emulators and games though so if your after a homebrew console and a pocket PC device then this is for you. Long term future looks extremely dire now.
The 32X has never been a popular console but in the last month or so we have seen a port of Wolfenstien 3D and a Gameboy emulator released for the system, the console will never be massive but its great to see homebrew finally arrive.
The homebrew scene is now bigger than its ever been and whilst consoles like the PSP have probably seen their heyday the console along with the Nintendo DS have massive followings so the homebrew scenes should last for years to come, the inclusion soon of the Pandora and Gp2X Wiz should give both consoles a run for their money. Overall winner in my opinion will be the Pandora, this console is just so damned powerful.
Those looking for homebrew on a console now have the Wii, Dreamcast, Gamecube and PS2 all of whom dont need modchips to run homebrew, for the sheer amount of releases the Dreamcast takes some beating but this year the Wii will most likely cement its place as the king of Homebrew consoles.
All Homebrew/Emulation Coders once we verify them (and i spot them) have the ability to post in all our Console News Forums and the news automatically shows up on not only the site to which that news forum belongs but also on the main DCEmu Portal Site. We always like to have an onsite mirror but gladly welcome the linking to your own site.
DCEmu can be used by coders to become their release centre and with the Homebrew Scene across so many scenes being so massive now you can quickly get noticed by a lot of sites including mainstream networks.
Now with the News forums, normal members cant start topics in them but you can reply to any topic, Normal Members can post as Normal in any Non News forum. I get so many emails asking why he/she cant post in whatever forum.
And heres one for people using private messages to ask Questions, Please Use the forum to which the question would be easiest to get an answer as quick as possible. I get so many and i just ignore all of them (not to mention i have a massive amount of work anyhow). Also the users on DCEmu who use homebrew every day are tons better than me for remembering how to do homebrew on that particular console.
How Can You Help DCEmu
This site like any site is a massive undertaking and we need help on every console scene. No site in any scene is 100% perfect on what they cover and totally up to date. In homebrew methods change all the time and only you the users can help others join in the fun. If your a specialist in any console area and you want to see all the news appear its a great way of making sure it happens.
We are always in the need of Tutorials and Guides and FAQs not only for Homebrew but for hacking and Development and even just for gaming on consoles.
Our DCEmu Reviews Website is also in the need of reviews of both Hardware, Homebrew and Games Reviews so please review as much as possible.
Newsposters are always in need especially for WIP and Release News of Emulators, Homebrew etc and across many languages, i am English and to be honest the the translation apps on the net are crap, but the more help we get the better we can become, ive also no doubts that there are releases in places like Japan, China and Korea etc that never reach the likes of DCEmu and others because of language barriers.
Console News
Another change thats going to happen is that our Console News site will now post as much retro homebrew, Game Translations and also Modchip/flash cart news as possible, bringing much needed coverage to those communities.
The DCEmu Homebrew and Gaming Network
To those of you who are new to the DCEmu Homebrew and Gaming Network our Network Covers all these consoles.
As you can see theres quite a few consoles we cover
But thats not all we cover we also have a range of websites that arent totally Homebrew Related.
The Joypad.Net - http://www.thejoypad.net/ - The Joypad.Net is the premier place to find news on controllers and joypads etc.
DCEmu Interviews - http://interviews.dcemu.co.uk/ - Interviews with Coders from many Homebrew and Emulation Scenes and Home of the DCemu Interview, join in the biggest public interview
DCEmu Guides & Tutorials - http://tutorials.dcemu.co.uk/ - This is the place to submit any and all tutorials and Guides for any scene and they can be homebrew and gaming related. Once we verify them they will show up across our network.
DCEmu Reviews - http://reviews.dcemu.co.uk/ - This is the scenes biggest independant collection of reviews and is the place for both hardware and Software reviews. Get your reviews noticed by submitting them to DCEmu reviews. We now have the sister site Games Reviews
DCEmu Console History - http://console-history.dcemu.co.uk/ - This is where you can find Dark Watchers Collection of Console History, a great place to catch up on old consoles
PC Gaming & Homebrew - http://pc-gaming.dcemu.co.uk/ - Our PC Gaming site covers PC, EEEPC and PC Homebrew and Emulators.
DCEmu Blog - http://blog.dcemu.co.uk/ - This site covers anything that doesnt fit above and is our rant/current affairs/funny stuff/Movies News site, all the off topic stuff goes in here.
Cross & Taylors Chefs - http://personal-chef.dcemu.co.uk/ - This site for all those who wonder is my brothers site who is a top chef, again not homebrew related but he cooks a mean meal :P
DCEmu Developer Sites
These are sites where we have some of the Homebrew scenes best coders release their emulators, games etc to the world:
I think thats all, one last thing is to say thank you from everyone here to all the visitors, guests, coders and staff who make DCEmu what it is today.
DCEmu is not only the Home of Homebrew and Gaming news, but Also the home of Homebrew Coders. DCEmu host many coders like GPF, PSMonkey, Chui and Deniska to name but a few.
It doesnt matter what console you code for we support all.
If your a coder that looking a home for their project, Contact us on 0800-DCEMUROCKS or Just PM Wraggs or Darksaviour69, or email Darksaviour69 (at) dcemu.co.uk . We can provide you with your own subdomain e.g yourname.dcemu.co.uk and your own section in the forum, We can also provide the layout and newsposting method for you site (via the forums).
Posting a new release is as easy as a forum post and say its a PSP Release we can add your feed to both the PSP Site and the main DCEmu portal so your bound to get a lot of exposure, we also link each site in the network to increase the exposure.
We welcome Homebrew and Emulation coders and projects but obviously nothing illegal :P but also will consider sites that will benefit the scene of homebrew, for example DCEmu Reviews is now one of the worlds biggest Hardware and Gaming reviews websites.
Reply via Comments if interested or to me Wraggster or the other admins of DCEmu.
Ciaran Anscomb has released a new version of his Dragon emulator for GP32/Nintendo DS and more:
Heres whats new:
Notes for version 0.22
Fixed WD2791/3 side compare flags for double-sided disks on CoCo.
Honours user-specified RAM size again.
Automatically determine which machine user has ROMs for.
Added -load and -run options (automatically attaches files on startup, -run attempts to autorun them).
New manual to replace the README file.
Handle more truncated CAS files.
This isnt a serious awards thing but a way to guage public reaction as to what the people here at DCEmu think is the best in each category for the Year of 2008, ill let each category run until the end of Dec 31st to see who has won, theres no prizes but it will be interesting to see whats the winner voted exclusively by the members of DCEmu.
So one vote each.
Whats the Best GP32 Homebrew of All Time ?
Your Votes Via Comments - Give some info for your vote too.
A little bear Plusha saves his fluffy friend Tukki and their land from aliens. You may collect or buy super items to become Super Plusha. But it isn't necessary. You have just freed your friends.
Game supports 6 languages: English, Korean, French, Italian, Spanish and German.
The game contains 6 LEVELS + 1 SECRET LEVEL. Each level contains up to 20 levels of a parallax background.
Some levels aren't linear. In the each level, there is a BOSS.
There are some flying lifts, buttons, switches, hidden triggers,
teleports, locks and other items.
You can collect CONES and throw then on your foes. You can crush
blocks with some skills / super items. Each super item adds you a super skill
(i.e. flying, crushing blocks, etc.).
You can buy some special items at Kuzya's spiffy shop.
If you have "Snake's Continue Token" then you can save your game.
It converts all your cones, tokens and super items into the money. Next time
you can start playing from the saved level.
The game time is more than 5 hours. (If you don't count SECRET LEVEL and EXTRA LEVELS)
Well maybe this kind seen in this already very GP32, but this game is different!
It psicodelico! And although even a little soso, I would like to add effects and so on ...
Well here you've got the earlier versions! Because the GP32 is not dead!
I scheduled today following an easy tutorial for remembering things go from Fenix, who had forgotten and I said, because the public *****! So is another contribution to the Blanquita!
Wubforge is an editor for wavs GP32. With this preliminary version can be loaded, hear, rewind and save files 8 / 16 bit stereo / mono and a samplerate of 11025/22050/44100 Khz.
Please read the supported.txt included in the download for a list of games that this version supports. The GP32 version does not and will not support all games that that GP2X does.
I've worked pretty long and hard on this project - starting many months ago. Getting the sound right and splitting the games was quite time consuming. As it stands MAME4ALL GP32 beta is fairly feature packed and includes most things that you would expect from a capable emulator.
There is no documentation yet nor source code but I will release both of these soon with version 1.0.
For now see the homepage for details.
Special thanks to Franxis as this version for the GP32 is based on his excellent version for the GP2X.
To help all users who visit our Sites we are asking for the DCEmu Public to help us gather as many links for each console and a little bit of info about the site in question.
It Should start like this, for example heres our site that covers GP32
Description - DCEmus Site that covers all things GP32 such as Emulators, Homebrew, Development, Hacking, Gaming and Hardware News with discussion forums too.
Please add as many GP32 sites to the list as you know
Thanks to various PMs about this i recieved the rather sad news that Rlyeh the coder of many emulators for both the GP2X and GP32 has decided to hang up his coder boots for the Homebrew Community:
Hello GP32/GP2X community,
If you receive this mail is probably because you contacted with me some (long) time ago probably about my GP32 emulators, the GP2X reminiscence port, or maybe the GP2X minimal library SDK.
The bad news is that I won't finish anything ever. I'm publicly leaving the GP32/GP2X scene as you're reading this. I got a sexy girl and no time enough for handhelds, I've been idling too much since 2005, and I'm more interested lately in other fields (next-gen videogame creation mainly).
The good news is that I've decided to release my GP2X Minimal Library SDK v0.C (WIP ) as is it. I've created some sourceforge projects for those guys interested at continuing / improving my work. My webpage is also slowing changing to a new version, and focusing on community and opensource mainly. In the next days I'll be releasing there many emulators and different software I've done in the past years.
Hope you don't blame for all the missing projects I left on the road: f-day, HPL, and a few GP32 emulators.
I'd like to thank the old #retrodev/#gp32dev/#gp2xdev guys for the good old years.
It was ace to code those 14 GP32 emulators at same time when I had the time to do it. I won't forget ever the support you guys gave me all the time.
Wish you the best, and keep up the good work!
The future will bring exciting things, but that may be another story.
- rlyeh "
Thanks for all your work in the GP32 and GP2X Scenes
Chrysler is the winner of Motorola Inside'04 demo compo. It's a Fit/Bandwagon cooperation. Originally for 060/AGA Amigas. http://ftp.kameli.net/pub/fit/chrysler/
- Emulates Dragon 32, Dragon 64, Tano Dragon, Tandy CoCo 1/2.
- Emulates DragonDOS, Delta and RSDOS disk systems.
- Raw and translated keyboard modes.
- Reads and writes virtual cassettes (".cas" files).
- Reads audio files as cassette input.
- Reads and writes DMK format virtual floppy diskettes.
- Reads (and supports in-memory writing of) JVC and VDK format virtual floppy diskettes.
- Custom snapshot format; no ".pak" support yet.
Changed from v0.20 to v0.21
* Fix border colour in RG6, CSS=0.
* Input abstraction layer.
* NDS: Render video as 4 x 3 grid of 4-bit colour sprites.
* NDS: Use NDS VCOUNT writability to lock display to 50Hz when appropriate.
* NDS: Major UI improvements.
* NDS: Sound support.
* GP32: Fix chatboard support with new state-machine based scanner.
* Trace mode fixes (SYNC, CWAI).
* Support changing of SAM RAM configuration.
* More accurate single-bit sound.
* Variable MPU rate support configurable.
* Don't show artifacted colours for CSS=0.
* Better emulation of undocumented 6809 behaviour.
* New joystick axis and button mapping options.
* Add GTK+-2 file requester.
* Mid-instruction peripheral state sync.
* Restructure CPU core to more accurately reflect data sheet.
* PIA code not so intimately tied to emulator code.
* New 5-bit NTSC cross-colour renderer.
* NTSC cross-colour phase saved with snapshots.
Blix32 is a remake of Nick Kouvaris's flash game Blix. The goal is to form columns of same-coloured tiles by scrolling the three rows. Each scroll costs 2 moves, and each cleared column wins you 1 move. The game ends when you run out of moves.
Kidchaos2k5 returns to the load with a new version (beta2) of its port Beat2X for GP32. Beat2X game is a kind of dance DDR / Stepmania. It consists of pressing the go at the appropriate time, to the beat of the song.
There is a need to get some pack of songs to play. At the downloads section of the forum are some.
What's new in this version:
Corrected failure of the 8 characters: it is no longer necessary that the directories, files, etc.. Have 8 characters or less.
Many optimizations minors.
* Don't show artifacted colours for CSS=0.
* Better emulation of undocumented 6809 behaviour.
* New joystick axis and button mapping options.
* Add GTK+-2 file requester.
* Mid-instruction peripheral state sync.
* Restructure CPU core to more accurately reflect data sheet.
* PIA code not so intimately tied to emulator code.
* New 5-bit NTSC cross-colour renderer.
* NTSC cross-colour phase saved with snapshots.
Hi all i finally got around to sorting out the RSS Feed for the Whole DCEmu Network, you can now check out http://www.dcemu.co.uk in the right column or http://feeds.feedburner.com/dcemunetwork, you now have access to hundreds of news items per day from the worlds best homebrew network.
Hopefully should also help people who are still suffering those damned DNS Issues with the sub domains
GP2X Store have today revamped their online store, they previously sold GP2X, Treamcast, Tapwave Zodiac, GP32 and JXD301 but today have reopened and selling a massive range of memory cards and more for the PSP, Wii, DS, One Station and the Homebrew Phone sensation the Neophone.
Full details at GP2X Store.com and this store comes highly recommended.
The complete source code to PBSynth v0.1a. It is possible to compile a GP32 program, a stand-alone Win32 application or a Steinberg VSTi instrument of the synth.
I love the GP32, it's the best handheld I've ever known and I don't wanna let it die like this
For all those who love it as much, pour out some code, show the world what the GP32 was and still IS capable of doing
If it's finally damned to die, then LET IT DIE WITH GRACE
here is the one and only GP32 Revival Conding Compo, but it's hopefully not the last
the page was done and hosted by the one and only donskeeto, judges are him, teh fabulous mr_spiv, hardcore hacker Squidge and mad gp32 loving maniac me
The user Petiso us a gift for Christmas this addictive game for GP32, which is "Flood entire board conquering color adjacent to choose" with the minimum possible movements. Fill the board with 25 + movements is considered slow. The installation instructions are included in the readme.