Coded from scratch over the last few days specifically
for the GBAX contest.
I have included the chip8/superchip rom sets from Zophar.net
all renamed with GP32 friendly names. Copy c8.fxe and the
chip8 folder into GPMM.
Most games should work fine, apart from Tetris (collision
detection errors, can't get this game to work in the other
Chip 8 emulators either) and some which use more keys than
the GP32 can handle.
Controls:-
Use up/down to select a game and press A to start.
When on the select screen press select to redefine the keys.
Move the cursor to the key you want to change, press A, then
press the GP32 key you want to bind when prompted. Press start
to exit key define mode. Most games should work fine with
the default setup, however a noteable exception is "Car"
where you must bind chip8 key 8 to Right on the GP32 joypad.
When playing a game press start to go back to the menu.